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Blossom

So excited to finally share my stylized 3D fan art of Blossom.

For this project, I focused on creating a bold and expressive version of the character, with a strong silhouette, attitude, appeal, and clean shape language.

I worked on the full character pipeline, from sculpting and modeling to retopology, UVs, texturing, and final rendering. I also wanted to challenge myself with a dynamic pose, layered hair, detailed accessories, roller skates, and a large hard surface prop.

This piece was created during Hannah Kang and Travis Bourbeau’s Stylized Character Mentorship, and I’m very grateful for their guidance, feedback, and support throughout the process.

Close-up render

Close-up render

Full render

Full render

Clay render

Clay render

Wireframe

Wireframe

Concept art vs. final 3D model

Concept art vs. final 3D model

Concept art by Gerard Quizon

Concept art by Gerard Quizon